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External module "shaders/chunks/phong_get_material_pars_fragment"

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Variables

Const phong_get_material_pars_fragment

phong_get_material_pars_fragment: "ObjectSpaceRaymarchPhongMaterial getMaterial(vec3 position, vec3 worldPosition, vec3 worldNormal) {return ObjectSpaceRaymarchPhongMaterial(diffuse, emissive, specular, shininess);}" = `ObjectSpaceRaymarchPhongMaterial getMaterial(vec3 position, vec3 worldPosition, vec3 worldNormal) {return ObjectSpaceRaymarchPhongMaterial(diffuse, emissive, specular, shininess);}`

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