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External module "shaders/chunks/raymarch_write_depth_fragment"

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Variables

Const raymarch_write_depth_fragment

raymarch_write_depth_fragment: "vec4 clipPos = mvpMatrix * vec4(position, 1.0);gl_FragDepthEXT = (clipPos.z / clipPos.w) * 0.5 + 0.5;" = `vec4 clipPos = mvpMatrix * vec4(position, 1.0);gl_FragDepthEXT = (clipPos.z / clipPos.w) * 0.5 + 0.5;`

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